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Dias Flac
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Post subject: Re: SC2 Posted: Tue Mar 09, 2010 5:28 am |
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Joined: Tue Mar 09, 2010 5:22 am Posts: 4
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i got in to i'll let you know my name when i have it DLed
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Clutchnorris
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Post subject: Re: SC2 Posted: Tue Mar 09, 2010 5:27 pm |
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Joined: Tue Mar 02, 2010 2:08 pm Posts: 9 Location: Salt Lake City, Utah
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i want a beta key damnit
_________________ “Herb is the healing of a nation, alcohol is the destruction.”
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Dias Flac
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Post subject: Re: SC2 Posted: Fri Mar 12, 2010 12:36 pm |
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Joined: Tue Mar 09, 2010 5:22 am Posts: 4
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Boonwaggle
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Post subject: Re: SC2 Posted: Fri Mar 12, 2010 2:40 pm |
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Joined: Sun Feb 28, 2010 8:54 pm Posts: 165
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Bullyidol
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Post subject: Re: SC2 Posted: Mon Apr 19, 2010 8:53 am |
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Joined: Sun Apr 18, 2010 11:37 am Posts: 1
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Clutchnorris wrote: i want a beta key damnit You can Have mine.. The game is fail!
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dagome
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Post subject: Re: SC2 Posted: Thu Apr 22, 2010 1:25 pm |
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Joined: Sun Feb 28, 2010 9:01 pm Posts: 54
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please define FAIL ... the game is not fail, you fail at game that requiers skill, not just time, to play is more like it.
i know its hard to play when you are not told by a mod what to do, i know.
don't fucken say the game is fail ... just say that you do not like it.
and please do give the key so someone that can enjoy a real game
_________________ This world is trying it's hardest to leave me unimpressed.
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Boonwaggle
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Post subject: Re: SC2 Posted: Thu Apr 22, 2010 5:02 pm |
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Joined: Sun Feb 28, 2010 8:54 pm Posts: 165
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dag I think SC2 has some good points, but I dont think its the best out there in its type. For me I think Company of Heroes offers more of what I am looking for. The concept of cover affecting the amount of damage your unit takes is really cool to me, along with being able to capture guns that the enemy get killed from. It adds an element of like, well I have to be really careful, cause if i move this anti tank gun up, not only can i lose it, the enemy can man it. Double fucked. Also the "trees" you can spec to spend munitions give the player another important in game decision. Do they want to buff their tanks or be able to call in off map artillery.
But anyway I agree that SC2 isnt fail, I still think COH is better.
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MrWiggles
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Post subject: Re: SC2 Posted: Sun May 16, 2010 8:06 pm |
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Joined: Sun Feb 28, 2010 8:53 pm Posts: 14
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sc2 and coh, i would describe as different types of RTS's also.
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Ravhin
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Post subject: Re: SC2 Posted: Sat Jul 10, 2010 1:58 am |
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Joined: Wed Jul 07, 2010 9:04 pm Posts: 11
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phase 2 of the beta started today, in case anyone is still wondering
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dagome
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Post subject: Re: SC2 Posted: Sat Jul 10, 2010 11:43 am |
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Joined: Sun Feb 28, 2010 9:01 pm Posts: 54
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yeah i played a few games and i must say i do not remeber being so upset with blizzard in a long time. they changed the way newly produced units move to rally points from attack-move to just move. basicly making rally points useless at this point. i must say it is a game breaking change for me, if they keep this in i might not even buy the game. on the other hand i love another change they are making in wow for cata with the talent trees size reduction. i am starting to suspect they are reading my mind. if they remove/reduce stealth then i will be convinced of it 
_________________ This world is trying it's hardest to leave me unimpressed.
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